### rational tanh approximation

Type : saturation
References : Posted by cschueler
Notes :
This is a rational function to approximate a tanh-like soft clipper. It is based on the pade-approximation of the tanh function with tweaked coefficients.

The function is in the range x=-3..3 and outputs the range y=-1..1. Beyond this range the output must be clamped to -1..1.

The first to derivatives of the function vanish at -3 and 3, so the transition to the hard clipped region is C2-continuous.

Code :
float rational_tanh(x)
{
if( x < -3 )
return -1;
else if( x > 3 )
return 1;
else
return x * ( 27 + x * x ) / ( 27 + 9 * x * x );
}

from : mdsp
comment : nice one BTW if you google about "pade-approximation" you'll find a nice page with many solutions for common functions. there's exp, log, sin, cos, tan, gaussian...

from : scoofy[AT]inf[DOT]elte[DOT]hu
comment : Works fine. If you want only a little overdrive, you don't even need the clipping, just the last line for faster processing. float rational_tanh_noclip(x) { return x * ( 27 + x * x ) / ( 27 + 9 * x * x ); } The maximum error of this function in the -4.5 .. 4.5 range is about 2.6%.

from : scoofy[AT]inf[DOT]elte[DOT]hu
comment : By the way this is the fastest tanh() approximation in the archive so far.

from : cschueler
comment : Yep, I thought so. That's why I thought it would be worth sharing. Especially fast when using SSE you can do a 4-way parallel implementation, with MIN/MAX and the RCP instruction.

from : scoofy[AT]inf[DOT]elte[DOT]hu
comment : Yep, but the RCP increases the noise floor somewhat, giving a quantized sound, so I'd refrain from using it for high quality audio.